add hunyuan_ocr
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+97
-17
@@ -221,6 +221,14 @@ pub fn masked_scatter_dim0(original: &Tensor, replace: &Tensor, mask: &Tensor) -
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Ok(original)
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}
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pub fn get_not_equal_mask(input_ids: &Tensor, token_ids: u32) -> Result<Tensor> {
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let image_token_id_tensor = Tensor::new(vec![token_ids], input_ids.device())?;
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let mask = input_ids
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.broadcast_ne(&image_token_id_tensor)?
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.to_dtype(candle_core::DType::U32)?;
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Ok(mask)
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}
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pub fn get_equal_mask(input_ids: &Tensor, token_ids: u32) -> Result<Tensor> {
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let image_token_id_tensor = Tensor::new(vec![token_ids], input_ids.device())?;
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let mask = input_ids
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@@ -229,10 +237,16 @@ pub fn get_equal_mask(input_ids: &Tensor, token_ids: u32) -> Result<Tensor> {
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Ok(mask)
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}
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pub fn get_vision_next_indices(input_ids: &Tensor, token_id: u32) -> Result<Tensor> {
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pub fn get_eq_indices(input_ids: &Tensor, token_id: u32) -> Result<Tensor> {
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// input_ids -> shape: (seq_len)
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let mask = get_equal_mask(input_ids, token_id)?;
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let indices = nonzero_index(&mask)?;
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Ok(indices)
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}
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pub fn get_vision_next_indices(input_ids: &Tensor, token_id: u32) -> Result<Tensor> {
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// input_ids -> shape: (seq_len)
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let indices = get_eq_indices(input_ids, token_id)?;
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let indices = indices.broadcast_add(&Tensor::new(vec![1u32], input_ids.device())?)?;
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Ok(indices)
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}
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@@ -384,9 +398,9 @@ pub fn interpolate_linear_1d(
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align_corner: Option<bool>,
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) -> Result<Tensor> {
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// t: [b, channels, features]
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if t.rank() < 3 {
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if t.rank() != 3 {
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return Err(anyhow::anyhow!(
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"Input rank must have at least 3 dimensions"
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"Input rank must have equal to 3 dimensions"
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));
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}
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let shape = t.dims();
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@@ -394,19 +408,13 @@ pub fn interpolate_linear_1d(
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if orig_size == target_size {
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return Ok(t.clone());
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}
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let mut reshaped = t.clone();
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if shape.len() > 3 {
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let bs = shape[0];
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let channels = shape[1..shape.len() - 1].iter().product::<usize>();
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reshaped = reshaped.reshape((bs, channels, orig_size))?;
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}
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let (bs, channels, _) = reshaped.dims3()?;
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let (bs, channels, _) = t.dims3()?;
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let mut output = Tensor::zeros((bs, channels, target_size), t.dtype(), t.device())?;
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let coords = compute_1d_coords(orig_size, target_size, align_corner)?;
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for b in 0..bs {
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for c in 0..channels {
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let input_slice = reshaped.i((b, c))?;
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let input_slice = t.i((b, c))?;
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let mut out_i = Vec::new();
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// for x_out in 0..target_size {
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for &coord in coords.iter().take(target_size) {
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@@ -424,16 +432,88 @@ pub fn interpolate_linear_1d(
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output = output.slice_assign(&[(b..b + 1), (c..c + 1), (0..target_size)], &out_i)?;
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}
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}
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if shape.len() != 3 {
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let mut new_shape = shape.to_vec();
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let last_dim = new_shape.len() - 1;
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new_shape[last_dim] = target_size;
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output = output.reshape(new_shape)?
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}
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output = output.contiguous()?;
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Ok(output)
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}
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pub fn interpolate_bilinear(
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input: &Tensor,
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target_size: (usize, usize),
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align_corner: Option<bool>,
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) -> Result<Tensor> {
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// input: [b, channels, height, width]
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if input.rank() != 4 {
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return Err(anyhow::anyhow!(
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"Input rank must have equal to 4 dimensions [b, c, h, w]"
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));
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}
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let (bs, channels, input_height, input_width) = input.dims4()?;
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let (target_height, target_width) = target_size;
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// If size is the same, return clone
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if input_height == target_height && input_width == target_width {
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return Ok(input.clone());
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}
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let align_corners = align_corner.unwrap_or(false);
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// Compute scaling factors
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let height_scale = if align_corners && target_height > 1 {
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(input_height - 1) as f64 / (target_height - 1) as f64
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} else {
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input_height as f64 / target_height as f64
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};
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let width_scale = if align_corners && target_width > 1 {
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(input_width - 1) as f64 / (target_width - 1) as f64
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} else {
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input_width as f64 / target_width as f64
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};
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let dim0 = bs * channels;
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let input_3dim = input.reshape((dim0, input_height, input_width))?;
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let input_data = input_3dim.to_dtype(DType::F32)?.to_vec3::<f32>()?;
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let mut output_data = vec![vec![vec![0.0f32; target_width]; target_height]; dim0];
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for c in 0..dim0 {
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for out_y in 0..target_height {
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let src_y = if align_corners {
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out_y as f64 * height_scale
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} else {
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(out_y as f64 + 0.5) * height_scale - 0.5
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};
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let src_y = src_y.max(0.0).min((input_height - 1) as f64);
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let y0 = src_y.floor() as usize;
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let y1 = (y0 + 1).min(input_height - 1);
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let dy = (src_y - y0 as f64) as f32;
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for out_x in 0..target_width {
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let src_x = if align_corners {
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out_x as f64 * width_scale
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} else {
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(out_x as f64 + 0.5) * width_scale - 0.5
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};
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let src_x = src_x.max(0.0).min((input_width - 1) as f64);
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let x0 = src_x.floor() as usize;
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let x1 = (x0 + 1).min(input_width - 1);
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let q00 = input_data[c][y0][x0];
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let q01 = input_data[c][y0][x1];
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let q10 = input_data[c][y1][x0];
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let q11 = input_data[c][y1][x1];
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let dx = (src_x - x0 as f64) as f32;
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let interpolated = q00 * (1.0 - dx) * (1.0 - dy)
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+ q01 * dx * (1.0 - dy)
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+ q10 * (1.0 - dx) * dy
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+ q11 * dx * dy;
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output_data[c][out_y][out_x] = interpolated;
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}
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}
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}
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let output = Tensor::new(output_data, input.device())?
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.reshape((bs, channels, target_height, target_width))?
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.to_dtype(input.dtype())?;
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Ok(output.contiguous()?)
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}
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fn compute_scale(input_size: usize, output_size: usize, align_corners: bool) -> f64 {
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if align_corners && output_size > 1 {
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(input_size - 1) as f64 / (output_size - 1) as f64
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